Client: Libretto
Real-time mobile game backend
Developed a mobile-game backend in Elixir and Phoenix, with real-time channels for JavaScript and Unity clients and a turn-based word-game engine using GenServer.
- Client
- Libretto
- Period
- 2015–2016
- Role
- Sole Engineer / Contractor
My contribution
- New backend for a mobile word game
- Real-time communication with Phoenix Channels
- Turn-based game engine