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Client: Libretto

Real-time mobile game backend

Developed a mobile-game backend in Elixir and Phoenix, with real-time channels for JavaScript and Unity clients and a turn-based word-game engine using GenServer.

Client
Libretto
Period
2015–2016
Role
Sole Engineer / Contractor

My contribution

  • New backend for a mobile word game
  • Real-time communication with Phoenix Channels
  • Turn-based game engine